pype.lzones.LandingZone:
Circular Landing zone detector -- this is sort of like a FixWin,
but all done in pype (vs comedi_server subproc). A landing
zone is circular region located at (x,y) with a radius of size
pixels. Once the eyes enter the landing zone, a counter is
started. If the eyes are still in the landing zone after fixtime,
then it's considered a landing event the .inside() method returns
one.
pype.lzones.SectorLandingZone:
Sector-style Landing zone detector -- landing zone is defined
as an angular sector of an annular zone around a fixation
spot (xo, yo). Annular sector runs from inner_pix to outer_pix
and has an angular subtense of angle_deg +- subtense_deg.